What you need is basically money, more or less pacific vassals and money. If there's a unified aggressive realm next to you, a badly timed decision to feudalize can well mean game over. The downside is that without access to event troops from decisions and drastically reduced levies, until you build up your strength, you're suddenly very vulnerable. Your income goes up a lot, you get castle holdings you can improve, and your levies are no longer a horde of light infantry but rather a more balanced force. Like I explained in my previous post, converting to feudalism has several benefits. I should stress that since I've never tried this before, I had absolutely no idea what I was doing. My previous post chronicled the rise of the Hämäläinen dynasty from chiefs of Häme and Uusimaa to kings of Finland, all the way to the fateful decision to convert to feudalism. In the day that thy walls are to be built, in that day shall the decree be far removed.
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